Rims/Edges
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Dialog Box - called from: Input2 Menu

In the Standard and Thermal Ellipsoid Model modes, this controls the drawing of rims and edges for all the atoms, polyhedra and bonds. Colors and shades for rims and edges are entered in the input for atoms, polyhedra and bonds. Note that edges for polyhedra include edges that appear in the front, as well as those forming the outline.

Generally, rims should be turned on for all types of black-and-white images. They should usually be off for atoms and bonds with color shading with 8-bit or greater pixel depth, although you may wish to show polyhedron edges. Color images with black dithering, such as 4-bit raster files, usually look better with rims. Rims in color images should usually be black or a dark color.

Rims are never used in the 3D Drawing mode.